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[求助]N卡,Fedora 14 如何使用开源3D驱动

发布时间:2010-11-03 23:42:57来源:红联作者:绿色圣光
以前一直用的官方的驱动,这次想用nouveau,可是怎么也搞不出3D来……
文章评论

共有 15 条评论

  1. 绿色圣光 于 2010-11-05 21:31:21发表:

    我现在只想搞清楚问题出在哪儿……
    是Gtk吗?

  2. caoyu1099 于 2010-11-05 20:44:44发表:

    也很纠结啊,搞了两天了,3d是开启了,但就是感觉有点卡,没12用的爽,哎,这几天一直在解决问题。

  3. 绿色圣光 于 2010-11-05 15:48:14发表:

    唉~让人纠结的GNOME2.32

  4. shenhao0129 于 2010-11-04 22:53:52发表:

    11# 绿色圣光


    额~~我从来没有用过N卡,买的所有的电脑都是A卡的,所以对于A卡还是比较熟悉的,嘿嘿

  5. kuaileshi 于 2010-11-04 22:30:01发表:

    路过

  6. 绿色圣光 于 2010-11-04 22:13:01发表:

    引用:
    还是开源的驱动还折腾一点,闭源的太搓了点感觉
    shenhao0129 发表于 2010-11-4 21:35

    N卡的官方驱动一向是很给力的~

  7. 绿色圣光 于 2010-11-04 22:12:14发表:

    引用:
    参考这里http://nouveau.freedesktop.org/FeatureMatrix,nouveau开源驱动nvdia显卡各芯片组的支持情况。
    alick 发表于 2010-11-4 21:20

    http://nouveau.freedesktop.org/wiki/FeatureMatrix
    我的显卡属于其中的 NV50 family ,貌似支持的算好的了吧?

  8. shenhao0129 于 2010-11-04 21:35:49发表:

    还是开源的驱动还折腾一点,闭源的太搓了点感觉

  9. alick 于 2010-11-04 21:20:01发表:

    参考这里http://nouveau.freedesktop.org/FeatureMatrix,nouveau开源驱动nvdia显卡各芯片组的支持情况。

  10. 绿色圣光 于 2010-11-04 20:43:17发表:

    [i=s] 本帖最后由 绿色圣光 于 2010-11-4 20:45 编辑 [/i]

    [code]$ glxgears
    XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
    after 1076 requests (41 known processed) with 0 events remaining.
    [/code][code]$ glxinfo
    name of display: :0.0
    display: :0 screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.4
    server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
    GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
    client glx vendor string: Mesa Project and SGI
    client glx version string: 1.4
    client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
    GLX_INTEL_swap_event
    GLX version: 1.4
    GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_INTEL_swap_event
    OpenGL vendor string: Mesa Project
    OpenGL renderer string: Software Rasterizer
    OpenGL version string: 2.1 Mesa 7.9
    OpenGL shading language version string: 1.20
    OpenGL extensions:
    GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
    GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_provoking_vertex, GL_ARB_shader_objects,
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
    GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
    GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
    GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
    GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_histogram,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
    GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels,
    GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
    GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_ATI_fragment_shader, GL_ATI_separate_stencil,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_texture_array,
    GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fragment_program,
    GL_NV_fragment_program_option, GL_NV_light_max_exponent,
    GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_texgen_reflection,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
    GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
    [/code]

  11. alick 于 2010-11-04 12:38:43发表:

    怎么个起不来?命令glxgears和glxinfo的输出如何?

  12. 绿色圣光 于 2010-11-04 11:38:13发表:

    我要安装开源驱动0:5ty(
    官方的我早就轻车熟路了……
    昨天我安装了mesa-dri-drivers-experimental,3D驱动不起来……

  13. haiya820 于 2010-11-04 09:57:51发表:

    如果没有装gedit 事先yum 安装一下,我还没有下载下来呢。急

  14. haiya820 于 2010-11-04 09:57:10发表:

    试试Fedora 13安装N卡驱动的方法地地址:http://www.xunda-eas.com/news/html/?397.html

  15. zhou_arron 于 2010-11-04 09:33:00发表:

    缺省的Nouveau不支持3D,我记得需要加装一个experimental的驱动,yum找一下吧。